"A deliberate choice on my part was for the player to continue to find new possibilities in the early Attic rooms far into the game. I think this builds atmosphere, though it means there's no neat division of the prologue from the middle game"
About this Quote
The stated intent is atmosphere, but the subtext is authorship and trust. Old-school interactive fiction often treats early spaces as disposable onboarding, then abandons them once the player has learned the verbs. Nelson instead turns them into a living system, a place whose meaning changes as the player changes. You don’t just unlock a door; you unlock a new way of seeing a familiar corridor. That’s how mood is built in text games: not through graphics, but through recontextualization.
Contextually, this reads like a quiet manifesto from an era when IF was wrestling with structure: puzzle-chains versus world-model richness, “chaptered” progression versus the satisfying sprawl of a house that keeps surprising you. The tradeoff he admits is real. A blurred prologue can confuse players who crave milestones and clear escalation. Nelson’s wager is that disorientation is part of the point: an attic that won’t stay solved feels haunted, inhabited, and bigger than the map you thought you’d mastered.
Quote Details
| Topic | Writing |
|---|---|
| Source | Help us find the source |
| Cite |
Citation Formats
APA Style (7th ed.)
Nelson, Graham. (2026, January 18). A deliberate choice on my part was for the player to continue to find new possibilities in the early Attic rooms far into the game. I think this builds atmosphere, though it means there's no neat division of the prologue from the middle game. FixQuotes. https://fixquotes.com/quotes/a-deliberate-choice-on-my-part-was-for-the-player-19589/
Chicago Style
Nelson, Graham. "A deliberate choice on my part was for the player to continue to find new possibilities in the early Attic rooms far into the game. I think this builds atmosphere, though it means there's no neat division of the prologue from the middle game." FixQuotes. January 18, 2026. https://fixquotes.com/quotes/a-deliberate-choice-on-my-part-was-for-the-player-19589/.
MLA Style (9th ed.)
"A deliberate choice on my part was for the player to continue to find new possibilities in the early Attic rooms far into the game. I think this builds atmosphere, though it means there's no neat division of the prologue from the middle game." FixQuotes, 18 Jan. 2026, https://fixquotes.com/quotes/a-deliberate-choice-on-my-part-was-for-the-player-19589/. Accessed 13 Feb. 2026.


