"Console game publishing has become more like theatrical release film-making and it is very hard if you are not one of the major publishers, and even for them it is hard unless they are working with major game brands"
About this Quote
The intent is partly explanatory, partly defensive. Hawkins helped define the blockbuster logic at Electronic Arts, and here he’s naming the forces that make “meritocracy” in console games feel like a myth. The subtext: the platform era (cartridges, retail shelf space, certification, co-op marketing, licensing) created bottlenecks that reward scale. If you’re small, you can’t finance the ads, the inventory, the retailer relationships, or the risk of a big miss. If you’re big, you’re still trapped by the same machine, because budgets inflate and expectations calcify.
His sharpest point lands at the end: “unless they are working with major game brands.” That’s the IP thesis in one clause. Brands aren’t just creative assets; they’re insurance policies that make retailers order, platforms promote, and audiences pre-commit. Hawkins is describing an industry that increasingly sells familiarity to manage risk - sequels, recognizable logos, cinematic launch campaigns - and in doing so narrows the space where new voices can realistically compete.
Quote Details
| Topic | Business |
|---|---|
| Source | Help us find the source |
| Cite |
Citation Formats
APA Style (7th ed.)
Hawkins, Trip. (2026, January 16). Console game publishing has become more like theatrical release film-making and it is very hard if you are not one of the major publishers, and even for them it is hard unless they are working with major game brands. FixQuotes. https://fixquotes.com/quotes/console-game-publishing-has-become-more-like-129457/
Chicago Style
Hawkins, Trip. "Console game publishing has become more like theatrical release film-making and it is very hard if you are not one of the major publishers, and even for them it is hard unless they are working with major game brands." FixQuotes. January 16, 2026. https://fixquotes.com/quotes/console-game-publishing-has-become-more-like-129457/.
MLA Style (9th ed.)
"Console game publishing has become more like theatrical release film-making and it is very hard if you are not one of the major publishers, and even for them it is hard unless they are working with major game brands." FixQuotes, 16 Jan. 2026, https://fixquotes.com/quotes/console-game-publishing-has-become-more-like-129457/. Accessed 12 Feb. 2026.

