"I always begin to compose the melody first"
About this Quote
A quiet provocation hides inside this workmanlike line: Uematsu is declaring loyalty to melody in an era that often treats it as optional. “Always” isn’t just habit; it’s an aesthetic thesis. Start with the tune and you start with the human part the bit people can hum, misremember, and still feel. In video games, where music has to survive looping, interruption, and competing sound effects, melody is the strongest adhesive. It holds identity when everything else (tempo, instrumentation, arrangement) has to flex around gameplay.
The subtext is also about authorship. Beginning with melody means the emotional narrative leads, and the production follows. That’s a quietly old-school stance in a medium frequently driven by technology first: synth palettes, chip limitations, middleware, adaptive layers. Uematsu’s career was forged under constraint, writing for early hardware where you couldn’t hide behind texture or cinematic mixing. If you couldn’t make a melody that carried through a handful of channels, you didn’t have a score you had ambience. This method reads like a survival tactic turned philosophy.
There’s a cultural reason it resonates. Final Fantasy’s themes didn’t just accompany scenes; they became shorthand for entire character arcs and worlds, portable enough to be reorchestrated for concerts, trailers, and remakes without losing their core. By insisting on melody first, Uematsu frames game music not as background utility, but as pop memory-making: a hook that turns play into personal mythology.
The subtext is also about authorship. Beginning with melody means the emotional narrative leads, and the production follows. That’s a quietly old-school stance in a medium frequently driven by technology first: synth palettes, chip limitations, middleware, adaptive layers. Uematsu’s career was forged under constraint, writing for early hardware where you couldn’t hide behind texture or cinematic mixing. If you couldn’t make a melody that carried through a handful of channels, you didn’t have a score you had ambience. This method reads like a survival tactic turned philosophy.
There’s a cultural reason it resonates. Final Fantasy’s themes didn’t just accompany scenes; they became shorthand for entire character arcs and worlds, portable enough to be reorchestrated for concerts, trailers, and remakes without losing their core. By insisting on melody first, Uematsu frames game music not as background utility, but as pop memory-making: a hook that turns play into personal mythology.
Quote Details
| Topic | Music |
|---|
More Quotes by Nobuo
Add to List


