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Daily Inspiration Quote by Roberta Williams

"I am most proud of the development of the characters as personalities that game players could relate to and care about"

About this Quote

Roberta Williams is quietly staking a claim in a medium that used to brag about puzzles, not people. When she says she’s “most proud” of developing characters “as personalities,” she’s drawing a line between game design as mechanical cleverness and game design as emotional engineering. The brag isn’t that she made something hard; it’s that she made someone matter.

The phrasing is tellingly practical. “Game players could relate to and care about” frames empathy as a design deliverable, not a happy accident. That’s the subtext: attachment can be built, paced, and tested the same way you iterate on interface or difficulty. Williams came up in an era when many games treated narrative as packaging for systems, and protagonists as empty gloves for the player’s hand. Her pride pushes against that tradition. It argues that the player’s investment is not primarily in winning, but in believing.

Context matters, too. As a pioneering adventure-game designer, Williams helped define a form where story and interaction constantly negotiate. In that tug-of-war, “character” becomes the bridge: the reason you tolerate friction, the reason you keep clicking, the reason the world feels less like a maze and more like a place with stakes. She’s also slipping in a rebuke to the industry’s old prestige metrics. The technical feat is not the point; the human one is.

It’s a deceptively gentle sentence with a sharp agenda: games deserve to be remembered not only for what they make you do, but for who they make you feel alongside.

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APA Style (7th ed.)
Williams, Roberta. (2026, January 16). I am most proud of the development of the characters as personalities that game players could relate to and care about. FixQuotes. https://fixquotes.com/quotes/i-am-most-proud-of-the-development-of-the-121235/

Chicago Style
Williams, Roberta. "I am most proud of the development of the characters as personalities that game players could relate to and care about." FixQuotes. January 16, 2026. https://fixquotes.com/quotes/i-am-most-proud-of-the-development-of-the-121235/.

MLA Style (9th ed.)
"I am most proud of the development of the characters as personalities that game players could relate to and care about." FixQuotes, 16 Jan. 2026, https://fixquotes.com/quotes/i-am-most-proud-of-the-development-of-the-121235/. Accessed 25 Feb. 2026.

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Roberta Williams

Roberta Williams (born February 16, 1953) is a Designer from USA.

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