"I believe the adventure game genre will never die any more than any type of storytelling would ever die"
About this Quote
The intent is partly protective. Adventure games have been pronounced obsolete every time the industry’s center of gravity shifts: from text to graphics, from keyboards to controllers, from boxed PC games to consoles to mobile to live services. Williams is pushing back on a specific kind of amnesia that treats innovation as replacement instead of expansion. Her argument smuggles in a rebuke: if you think adventures are over, it may be because you’ve narrowed “games” to reflexes, spectacle, and monetization rather than curiosity, interpretation, and choice.
The subtext also flatters the player. Adventure games assume you want to read, notice, infer, and linger - behaviors the broader market often labels “slow.” Williams insists that slowness isn’t a defect; it’s a human preference that resurfaces whenever people get tired of noise. Context matters here: modern revivals (indies, narrative-first hits, stream-friendly mysteries) prove her point. The genre mutates, but the appetite for being told a story you can touch refuses to disappear.
Quote Details
| Topic | Writing |
|---|---|
| Source | Help us find the source |
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Citation Formats
APA Style (7th ed.)
Williams, Roberta. (2026, January 15). I believe the adventure game genre will never die any more than any type of storytelling would ever die. FixQuotes. https://fixquotes.com/quotes/i-believe-the-adventure-game-genre-will-never-die-166561/
Chicago Style
Williams, Roberta. "I believe the adventure game genre will never die any more than any type of storytelling would ever die." FixQuotes. January 15, 2026. https://fixquotes.com/quotes/i-believe-the-adventure-game-genre-will-never-die-166561/.
MLA Style (9th ed.)
"I believe the adventure game genre will never die any more than any type of storytelling would ever die." FixQuotes, 15 Jan. 2026, https://fixquotes.com/quotes/i-believe-the-adventure-game-genre-will-never-die-166561/. Accessed 12 Feb. 2026.










