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Time & Perspective Quote by Mike Wilson

"I think that that multiplatform development is what's on the mind of most high-end PC developers now... this is really the first time in the industry's history that we've had console machines that can handle all that PC developers can deliver"

About this Quote

Wilson is selling a pivot as inevitability: multiplatform development isn’t just a business option, it’s the new default for anyone who considers themselves “high-end.” The phrasing does quiet rhetorical work. “On the mind” makes it sound like an organic consensus rather than a strategic realignment forced by budgets, shareholder pressure, and the rising cost of building “premium” games. He’s not arguing; he’s normalizing.

The second half is the real pitch. By framing modern consoles as finally able to “handle all that PC developers can deliver,” Wilson collapses a long-standing cultural hierarchy in games: the PC as the bleeding-edge laboratory and the console as the mass-market compromise. This is less a technical claim than a permission slip. If consoles are “enough,” then optimizing for them no longer feels like selling out; it’s simply meeting the market where it is.

Context matters: this kind of statement makes sense in an era when console hardware architectures began to resemble PCs, middleware smoothed ports, and studios started treating engines and asset pipelines as reusable infrastructure. The subtext is about risk management. A “high-end” PC-only release is a prestige play with a narrow audience; a multiplatform launch is a hedge against volatility, a way to amortize enormous production costs across ecosystems.

There’s also a subtle redefinition of ambition: the frontier isn’t maximum fidelity on one machine, it’s scalable spectacle that travels. Wilson’s quote reads like an industry talking itself into a future where technical identity is less about platform purity and more about reach.

Quote Details

TopicTechnology
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Citation Formats

APA Style (7th ed.)
Wilson, Mike. (2026, January 14). I think that that multiplatform development is what's on the mind of most high-end PC developers now... this is really the first time in the industry's history that we've had console machines that can handle all that PC developers can deliver. FixQuotes. https://fixquotes.com/quotes/i-think-that-that-multiplatform-development-is-153878/

Chicago Style
Wilson, Mike. "I think that that multiplatform development is what's on the mind of most high-end PC developers now... this is really the first time in the industry's history that we've had console machines that can handle all that PC developers can deliver." FixQuotes. January 14, 2026. https://fixquotes.com/quotes/i-think-that-that-multiplatform-development-is-153878/.

MLA Style (9th ed.)
"I think that that multiplatform development is what's on the mind of most high-end PC developers now... this is really the first time in the industry's history that we've had console machines that can handle all that PC developers can deliver." FixQuotes, 14 Jan. 2026, https://fixquotes.com/quotes/i-think-that-that-multiplatform-development-is-153878/. Accessed 12 Feb. 2026.

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Mike Wilson is a Writer.

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