"If I planned everything out in advance, I'd expire of boredom"
About this Quote
Planning, in Straub's framing, isn't just tedious; it's a kind of slow death. "Expire of boredom" lands with a darkly comic exaggeration that feels earned from a horror writer: he borrows the language of mortality to describe the creative risk of over-control. The line is funny, but it's also defensive in the best way, a refusal to let craft calcify into choreography.
Straub is pushing back against the tidy myth of the author as master architect, blueprinting every twist before the first sentence. For writers who trade in dread, surprise is not a decorative flourish; it's the engine. If the creator knows everything, the work can start to read like a transcript of decisions already made. His subtext is that discovery is the real partnership in writing: the page needs to be able to disobey you. Characters should veer, images should intrude, plot should wander into rooms you didn't build.
Context matters because Straub's career sits in that late-20th-century zone where genre fiction had to prove it could be formally ambitious without apologizing. This quip doubles as an aesthetic stance: seriousness doesn't require rigidity. It's also a quiet rebuke to productivity culture's obsession with systems and outlines, the idea that creativity is just execution plus discipline. Straub isn't rejecting craft; he's insisting that the thrill of not knowing is part of the craft itself. The boredom he's warning against isn't laziness. It's predictability masquerading as professionalism.
Straub is pushing back against the tidy myth of the author as master architect, blueprinting every twist before the first sentence. For writers who trade in dread, surprise is not a decorative flourish; it's the engine. If the creator knows everything, the work can start to read like a transcript of decisions already made. His subtext is that discovery is the real partnership in writing: the page needs to be able to disobey you. Characters should veer, images should intrude, plot should wander into rooms you didn't build.
Context matters because Straub's career sits in that late-20th-century zone where genre fiction had to prove it could be formally ambitious without apologizing. This quip doubles as an aesthetic stance: seriousness doesn't require rigidity. It's also a quiet rebuke to productivity culture's obsession with systems and outlines, the idea that creativity is just execution plus discipline. Straub isn't rejecting craft; he's insisting that the thrill of not knowing is part of the craft itself. The boredom he's warning against isn't laziness. It's predictability masquerading as professionalism.
Quote Details
| Topic | Live in the Moment |
|---|---|
| Source | Help us find the source |
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