"If you want creative workers, give them enough time to play"
About this Quote
The subtext is a critique of productivity theater. “Enough time” is doing heavy lifting here: not a lunch break, not a hackathon, not a forced-fun offsite with branded socks. Time to play means time without immediate stakes, where ideas can be bad in private long enough to become good in public. That’s why “give them” matters too. Cleese frames play as a resource controlled by institutions, not a personality trait you can demand in a performance review.
Contextually, this quote pushes back against a culture that treats creativity as a faucet: turn it on for a brainstorm at 2:00, turn it off for status updates at 3:00. Cleese knows the comic engine runs on looseness, on trial and error, on the permission to follow a stupid thought to its end. He’s smuggling a humane claim into a simple prescription: if you want original work, you have to tolerate inefficiency, ambiguity, and the unquantifiable. The joke is that “play” sounds childish, but it’s actually the adult version of research and development.
Quote Details
| Topic | Management |
|---|---|
| Source | Help us find the source |
| Cite | Cite this Quote |
Citation Formats
APA Style (7th ed.)
Cleese, John. (n.d.). If you want creative workers, give them enough time to play. FixQuotes. https://fixquotes.com/quotes/if-you-want-creative-workers-give-them-enough-5773/
Chicago Style
Cleese, John. "If you want creative workers, give them enough time to play." FixQuotes. Accessed February 2, 2026. https://fixquotes.com/quotes/if-you-want-creative-workers-give-them-enough-5773/.
MLA Style (9th ed.)
"If you want creative workers, give them enough time to play." FixQuotes, https://fixquotes.com/quotes/if-you-want-creative-workers-give-them-enough-5773/. Accessed 2 Feb. 2026.


