"In college, before video games, we would amuse ourselves by posing programming exercises"
About this Quote
The subtext is both affectionate and faintly smug. “Posing programming exercises” sounds almost comically austere, like inventing your own homework for leisure. Yet that austerity is the point: constraints were scarce, machine time was precious, and the social reward came from elegance, not spectacle. Thompson is sketching a culture where creativity expressed itself as problem formulation, not just problem solving. Anyone can grind through a task; the real status move is proposing a problem sharp enough to make your peers sweat.
Context matters: Thompson is a foundational figure in modern computing, so the nostalgia doubles as a quiet explanation for why early systems work the way they do. When your idea of recreation is inventing tight, formal challenges, you build tools that prize clarity, composability, and a kind of ruthless simplicity. The joke about “before video games” isn’t anti-games; it’s a reminder that computing’s first killer app was curiosity, and that the “fun” was always the machine plus a mind trying to outsmart itself.
Quote Details
| Topic | Coding & Programming |
|---|---|
| Source | Help us find the source |
| Cite |
Citation Formats
APA Style (7th ed.)
Thompson, Ken. (2026, January 15). In college, before video games, we would amuse ourselves by posing programming exercises. FixQuotes. https://fixquotes.com/quotes/in-college-before-video-games-we-would-amuse-93172/
Chicago Style
Thompson, Ken. "In college, before video games, we would amuse ourselves by posing programming exercises." FixQuotes. January 15, 2026. https://fixquotes.com/quotes/in-college-before-video-games-we-would-amuse-93172/.
MLA Style (9th ed.)
"In college, before video games, we would amuse ourselves by posing programming exercises." FixQuotes, 15 Jan. 2026, https://fixquotes.com/quotes/in-college-before-video-games-we-would-amuse-93172/. Accessed 12 Feb. 2026.









