"The experience of creating my adventure games was, other than marrying my husband and bringing into the world my two sons, the most fulfilling, wonderful experience I ever had"
About this Quote
The sentence is built like a confession, but it’s also a calibration of value. The long parenthetical qualifier (“other than…”) functions as armor, anticipating the backlash that a woman praising her work too loudly might invite. She preemptively signals proper priorities, then slips in the provocation anyway: that building worlds, puzzles, and stories for strangers can be “fulfilling” in a way that isn’t secondary or cute. The superlatives (“most fulfilling, wonderful”) are almost defiantly unembarrassed, a tone that mirrors the earnest intensity of early adventure games themselves.
Context matters: Williams helped define a genre in the late 1970s and 1980s, when home computing was still domestic, weird, and male-coded at the industry level. Her phrasing bridges the private sphere and the technological frontier, insisting they aren’t opposites. The subtext is a quiet rewrite of who gets to be an author of digital culture: not just engineers and entrepreneurs, but women whose imagination and persistence turned computers into narrative machines.
Quote Details
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Citation Formats
APA Style (7th ed.)
Williams, Roberta. (2026, January 16). The experience of creating my adventure games was, other than marrying my husband and bringing into the world my two sons, the most fulfilling, wonderful experience I ever had. FixQuotes. https://fixquotes.com/quotes/the-experience-of-creating-my-adventure-games-was-106176/
Chicago Style
Williams, Roberta. "The experience of creating my adventure games was, other than marrying my husband and bringing into the world my two sons, the most fulfilling, wonderful experience I ever had." FixQuotes. January 16, 2026. https://fixquotes.com/quotes/the-experience-of-creating-my-adventure-games-was-106176/.
MLA Style (9th ed.)
"The experience of creating my adventure games was, other than marrying my husband and bringing into the world my two sons, the most fulfilling, wonderful experience I ever had." FixQuotes, 16 Jan. 2026, https://fixquotes.com/quotes/the-experience-of-creating-my-adventure-games-was-106176/. Accessed 21 Feb. 2026.








