"Working with Sturges was like working with a guy who wanted to have a party all the time. He was very serious about his work, but in between shots, he was fun and we would play games"
About this Quote
Eddie Bracken’s memory of Preston Sturges lands because it sketches a whole theory of creativity in two strokes: discipline as the engine, play as the fuel. Calling Sturges “a guy who wanted to have a party all the time” isn’t an insult dressed up as nostalgia; it’s a precise description of a set culture. Sturges, the great screwball mechanic, ran sets that mirrored his films: fast, buoyant, social, allergic to stiffness. Bracken’s phrasing keeps the mood light, but the subtext is managerial. A “party” isn’t chaos if someone is hosting it. Sturges is positioned as that host, controlling the temperature of the room.
The line “He was very serious about his work” does quiet rhetorical work. Bracken anticipates the easy misread: fun equals unserious. By inserting seriousness as a counterweight, he reframes the games as part of the method, not a break from it. Between shots is where morale collapses, boredom breeds friction, and performances curdle. Sturges used play to keep a company elastic, to preserve the snap and timing his dialogue demanded. Games become a tool for rhythm: keeping actors alert, cohesive, and willing to take comedic risks without feeling policed.
Context matters, too. Bracken was one of Sturges’ key faces in the 1940s, when studio filmmaking was industrial, hierarchical, and often joyless. This recollection implicitly contrasts Sturges with the factory-line director: still exacting, but human-scale, building camaraderie as a production value. It’s a portrait of a workplace where fun isn’t a perk; it’s the hidden infrastructure of good work.
The line “He was very serious about his work” does quiet rhetorical work. Bracken anticipates the easy misread: fun equals unserious. By inserting seriousness as a counterweight, he reframes the games as part of the method, not a break from it. Between shots is where morale collapses, boredom breeds friction, and performances curdle. Sturges used play to keep a company elastic, to preserve the snap and timing his dialogue demanded. Games become a tool for rhythm: keeping actors alert, cohesive, and willing to take comedic risks without feeling policed.
Context matters, too. Bracken was one of Sturges’ key faces in the 1940s, when studio filmmaking was industrial, hierarchical, and often joyless. This recollection implicitly contrasts Sturges with the factory-line director: still exacting, but human-scale, building camaraderie as a production value. It’s a portrait of a workplace where fun isn’t a perk; it’s the hidden infrastructure of good work.
Quote Details
| Topic | Work |
|---|
More Quotes by Eddie
Add to List

