Short Story: Pickman's Model
Summary
An unnamed narrator, an amateur painter and occasional critic, recounts his acquaintance with Richard Upton Pickman, a brilliant but reviled Boston artist whose canvases depict appalling, hyperreal visions of cannibalistic ghouls, emaciated corpses, and subterranean horrors. The narrator first sees Pickman's work in a museum and is struck less by technique than by the icy conviction of the images: these are not merely grotesques imagined for shock value but creations that seem to have been observed at first hand. Pickman, irritable and sardonic, boasts that he paints directly from life, claiming that the monstrous types he depicts live in the forgotten places beneath and around the city.
As the narrator follows Pickman's career he watches scandal and fascination alternate; critics call the paintings obscene while a small, obsessed audience praises their sheer truthfulness. Pickman withdraws into a garret studio and paints less for public exhibitions than to satisfy a private compulsion. Years later, after Pickman has "retired" from public art and his whereabouts grow uncertain, the narrator receives an unsettling packet containing a photograph of one of Pickman's finished works. The photograph's subject is a ghoul crouched over a naked, mutilated corpse whose face is unmistakably the narrator's own. The revelation is twofold: Pickman's models were not figments but living creatures, and somewhere beyond the frame the monstrous reality that inspired the art exists. The tale ends on an abrupt, horrific note of implication rather than neat resolution, leaving the narrator's fate, and the wider reach of Pickman's models, sharply and dreadfully open.
Themes and Impact
Pickman's Model plays on the uneasy boundary between art and reality, suggesting that the power of representation can be more than metaphor: it can be documentary evidence of a deeper, uglier world. Lovecraft uses the narrator's cultured, skeptical voice to make the uncanny more convincing; the story's authority grows from the narrator's aesthetic vocabulary and his becoming gradually unmoored as he confronts evidence that his aesthetic judgments were literal testimonies to a hidden fauna. The shock is not only visual but ontological: what if the grotesque that artists have traditionally rendered from imagination are not imaginary at all?
The story also examines morbid curiosity and the ethical blind spots of aesthetic admiration. Pickman's technical genius becomes morally ambiguous once it is revealed that his realism is achieved by access to real horrors. Lovecraft's prose emphasizes the sensory immediacy of the paintings and the photograph, turning what might be mere sensationalism into a meditation on how glimpses of abomination can reconfigure identity and belief. Economical, eerie, and culminating in a chilling final turn, the tale endures as one of Lovecraft's most effective fables about art that reveals too much and the terrible price of looking.
An unnamed narrator, an amateur painter and occasional critic, recounts his acquaintance with Richard Upton Pickman, a brilliant but reviled Boston artist whose canvases depict appalling, hyperreal visions of cannibalistic ghouls, emaciated corpses, and subterranean horrors. The narrator first sees Pickman's work in a museum and is struck less by technique than by the icy conviction of the images: these are not merely grotesques imagined for shock value but creations that seem to have been observed at first hand. Pickman, irritable and sardonic, boasts that he paints directly from life, claiming that the monstrous types he depicts live in the forgotten places beneath and around the city.
As the narrator follows Pickman's career he watches scandal and fascination alternate; critics call the paintings obscene while a small, obsessed audience praises their sheer truthfulness. Pickman withdraws into a garret studio and paints less for public exhibitions than to satisfy a private compulsion. Years later, after Pickman has "retired" from public art and his whereabouts grow uncertain, the narrator receives an unsettling packet containing a photograph of one of Pickman's finished works. The photograph's subject is a ghoul crouched over a naked, mutilated corpse whose face is unmistakably the narrator's own. The revelation is twofold: Pickman's models were not figments but living creatures, and somewhere beyond the frame the monstrous reality that inspired the art exists. The tale ends on an abrupt, horrific note of implication rather than neat resolution, leaving the narrator's fate, and the wider reach of Pickman's models, sharply and dreadfully open.
Themes and Impact
Pickman's Model plays on the uneasy boundary between art and reality, suggesting that the power of representation can be more than metaphor: it can be documentary evidence of a deeper, uglier world. Lovecraft uses the narrator's cultured, skeptical voice to make the uncanny more convincing; the story's authority grows from the narrator's aesthetic vocabulary and his becoming gradually unmoored as he confronts evidence that his aesthetic judgments were literal testimonies to a hidden fauna. The shock is not only visual but ontological: what if the grotesque that artists have traditionally rendered from imagination are not imaginary at all?
The story also examines morbid curiosity and the ethical blind spots of aesthetic admiration. Pickman's technical genius becomes morally ambiguous once it is revealed that his realism is achieved by access to real horrors. Lovecraft's prose emphasizes the sensory immediacy of the paintings and the photograph, turning what might be mere sensationalism into a meditation on how glimpses of abomination can reconfigure identity and belief. Economical, eerie, and culminating in a chilling final turn, the tale endures as one of Lovecraft's most effective fables about art that reveals too much and the terrible price of looking.
Pickman's Model
An artist's grotesque paintings of horrific realities are exposed as more than imagination when a friend discovers the living models and the shocking truth behind the painter's subjects.
- Publication Year: 1927
- Type: Short Story
- Genre: Horror, Weird fiction
- Language: en
- Characters: Richard Upton Pickman, The narrator
- View all works by H. P. Lovecraft on Amazon
Author: H. P. Lovecraft
H. P. Lovecraft detailing his life, major works, cosmicism, correspondence, controversies, and lasting influence on horror and culture.
More about H. P. Lovecraft
- Occup.: Novelist
- From: USA
- Other works:
- The Statement of Randolph Carter (1919 Short Story)
- The Music of Erich Zann (1922 Short Story)
- Herbert West, Reanimator (1922 Short Story)
- The Rats in the Walls (1924 Short Story)
- The Colour Out of Space (1927 Short Story)
- Supernatural Horror in Literature (1927 Essay)
- Cool Air (1928 Short Story)
- The Call of Cthulhu (1928 Short Story)
- The Dunwich Horror (1929 Short Story)
- Fungi from Yuggoth (1929 Poetry)
- The Whisperer in Darkness (1931 Short Story)
- The Dreams in the Witch House (1933 Short Story)
- The Shadow Out of Time (1936 Novella)
- At the Mountains of Madness (1936 Novella)
- The Shadow over Innsmouth (1936 Novella)
- The Haunter of the Dark (1936 Short Story)
- The Case of Charles Dexter Ward (1941 Novel)
- The Dream-Quest of Unknown Kadath (1943 Novella)