Novel: Sojourn
Overview
Sojourn concludes the origin story of Drizzt Do'Urden, the drow who rejects the cruelty of his subterranean homeland and seeks a new life on the surface. The novel follows his earliest days aboveground as he confronts sunlit lands, savage ignorance, and his own haunted past. It traces a lonely, often brutal journey from outcast to a figure shaped by choice, discipline, and a growing moral code.
Plot
After escaping the dark city of Menzoberranzan and spending years in the Underdark, Drizzt emerges into the surface world but finds no easy refuge. Townspeople and travelers view him with immediate suspicion and outright hostility because of his dark elf heritage. Hunger, exposure, and attacks force him to rely on skills learned in the Underdark while he struggles to reconcile the violence that defined his early life with a desire for a more honorable path.
Encounters with both mercy and malice shape his travels. A grizzled ranger named Montolio becomes a turning point, offering training, counsel, and a model of disciplined solitude that helps Drizzt refine his fighting style and sense of purpose. Despite brief respites, prejudice and misunderstanding continually push him toward the margins. A string of violent confrontations underlines how dangerous the surface can be for one with his appearance, yet these trials also harden his resolve to choose his own destiny rather than be ruled by vengeance or despair.
Main Characters
Drizzt Do'Urden remains the emotional core, a character torn between instincts honed in a brutal society and an emergent conscience that rejects cruelty. His memory of family, especially the echoes of his father and the moral influence of a teacher in Menzoberranzan, continue to shape his inner life. Montolio, the ranger who takes Drizzt under his wing, becomes a practical and philosophical mentor, teaching survival, restraint, and how to navigate human society without surrendering personal ethics. Other surface-dwellers, both hostile and kindly, populate the journey and test Drizzt at every turn.
Themes and Tone
Sojourn is as much an inward journey as a physical one. Themes of identity, exile, and the search for belonging dominate the narrative, with questions of nature versus choice threaded throughout. The novel balances action and introspection: swordplay and survival scenes are vivid and immediate, while quieter moments examine shame, honor, and the cost of compassion. The tone shifts between harsh realism about cruelty and a steady, somber optimism rooted in Drizzt's refusal to become the stereotype others expect.
Legacy and Significance
As the concluding volume of The Dark Elf Trilogy, Sojourn establishes the emotional and ethical foundation for Drizzt's later adventures. It explains why he walks away from his people, how he survives the surface world's hostility, and what motivates him when he later allies with other heroes. The book deepened the character beyond a mere fantasy warrior, giving readers a poignant portrait of exile and moral courage that helped make Drizzt one of fantasy's most enduring figures.
Sojourn concludes the origin story of Drizzt Do'Urden, the drow who rejects the cruelty of his subterranean homeland and seeks a new life on the surface. The novel follows his earliest days aboveground as he confronts sunlit lands, savage ignorance, and his own haunted past. It traces a lonely, often brutal journey from outcast to a figure shaped by choice, discipline, and a growing moral code.
Plot
After escaping the dark city of Menzoberranzan and spending years in the Underdark, Drizzt emerges into the surface world but finds no easy refuge. Townspeople and travelers view him with immediate suspicion and outright hostility because of his dark elf heritage. Hunger, exposure, and attacks force him to rely on skills learned in the Underdark while he struggles to reconcile the violence that defined his early life with a desire for a more honorable path.
Encounters with both mercy and malice shape his travels. A grizzled ranger named Montolio becomes a turning point, offering training, counsel, and a model of disciplined solitude that helps Drizzt refine his fighting style and sense of purpose. Despite brief respites, prejudice and misunderstanding continually push him toward the margins. A string of violent confrontations underlines how dangerous the surface can be for one with his appearance, yet these trials also harden his resolve to choose his own destiny rather than be ruled by vengeance or despair.
Main Characters
Drizzt Do'Urden remains the emotional core, a character torn between instincts honed in a brutal society and an emergent conscience that rejects cruelty. His memory of family, especially the echoes of his father and the moral influence of a teacher in Menzoberranzan, continue to shape his inner life. Montolio, the ranger who takes Drizzt under his wing, becomes a practical and philosophical mentor, teaching survival, restraint, and how to navigate human society without surrendering personal ethics. Other surface-dwellers, both hostile and kindly, populate the journey and test Drizzt at every turn.
Themes and Tone
Sojourn is as much an inward journey as a physical one. Themes of identity, exile, and the search for belonging dominate the narrative, with questions of nature versus choice threaded throughout. The novel balances action and introspection: swordplay and survival scenes are vivid and immediate, while quieter moments examine shame, honor, and the cost of compassion. The tone shifts between harsh realism about cruelty and a steady, somber optimism rooted in Drizzt's refusal to become the stereotype others expect.
Legacy and Significance
As the concluding volume of The Dark Elf Trilogy, Sojourn establishes the emotional and ethical foundation for Drizzt's later adventures. It explains why he walks away from his people, how he survives the surface world's hostility, and what motivates him when he later allies with other heroes. The book deepened the character beyond a mere fantasy warrior, giving readers a poignant portrait of exile and moral courage that helped make Drizzt one of fantasy's most enduring figures.
Sojourn
In Sojourn, the final book in The Dark Elf Trilogy, Drizzt Do'Urden must adapt to life on the surface world while continuing to battle the prejudices and dangers that come with being a dark elf.
- Publication Year: 1991
- Type: Novel
- Genre: Fantasy
- Language: English
- Characters: Drizzt Do'Urden
- View all works by R. A. Salvatore on Amazon
Author: R. A. Salvatore

More about R. A. Salvatore
- Occup.: Author
- From: USA
- Other works:
- The Crystal Shard (1988 Novel)
- Streams of Silver (1989 Novel)
- Exile (1990 Novel)
- Homeland (1990 Novel)
- The Halfling's Gem (1990 Novel)
- The Legacy (1992 Novel)