Novel: Streams of Silver
Overview
Streams of Silver continues the saga of Drizzt Do'Urden and his companions as they leave the frozen wastes of Icewind Dale to pursue a dream that has shaped one member more than any other: the reclamation of Mithral Hall, the lost dwarven stronghold of Bruenor Battlehammer. The novel follows a shifting cast, Drizzt, the noble drow ranger; Bruenor, stubborn and proud; Wulfgar, the recently made barbarian hero; Catti-brie, a sharp-eyed human woman finding her place; and Regis, the roguish halfling, through political intrigue, subterranean dangers, and hard personal reckonings. Adventure, swordplay, and moments of quiet character work propel the narrative toward the rediscovery of an ancestral home and the costs that come with it.
Plot
The story opens as the companions set out from Ten-Towns, driven by Bruenor's conviction that Mithral Hall, the legendary source of wealth and honor for his people, still stands and can be reclaimed. Clues and rumors lead them across varied landscapes and into the underdark realms that shield the Hall. Along the way they confront hostile forces and deeper mysteries tied to the region's history. The journey is punctuated by skirmishes that test the party's cohesion and belief in Bruenor's vision, forcing each member to confront who they are and what they are willing to sacrifice for home and kin.
As they close on their goal, the companions must navigate treacherous alliances and traps laid by those who now occupy the halls. Tunnels and caverns hide both treasure and deadly guardians, and the quest becomes a race against competing factions who would claim Mithral Hall's riches for themselves. The narrative builds to an intense push to secure the stronghold, combining tactical battle sequences with wrenching personal decisions about leadership, loyalty, and the meaning of family. The climax unites the party's strengths and cementing Bruenor's legacy in a way that reshapes their futures.
Characters and Relationships
Character dynamics drive much of the novel's emotional weight. Drizzt's quiet honor and alienation continue to frame his relationships with the others, especially as he watches Bruenor's single-mindedness clash with practical danger. Wulfgar's coming-of-age arc is central: the young barbarian grapples with the burdens of newfound fame and the darker instincts that accompany power. Catti-brie grows into greater competence and agency, her bond with both Drizzt and Bruenor deepening and complicating decisions. Regis provides levity and cunning, often turning his smallness into an advantage, while Bruenor's fierce pride and yearning for home act as the quest's emotional engine.
Friendship is depicted as a chosen kinship, repeatedly tested by hardship. The novel explores how each member's past shapes their motivations: exile, loss, and honor push them forward, while trust and sacrifice hold them together. These interpersonal threads are as important to the book's momentum as the external conflicts they face.
Themes and Tone
Streams of Silver balances brisk action with reflective moments about identity, belonging, and the nature of heroism. Themes of homecoming and reclamation are woven through the quest to retake Mithral Hall, suggesting that true treasure lies in restored purpose and community rather than mere wealth. The tone alternates between rollicking adventure and introspective melancholy, giving space for both sword-and-sorcery spectacle and quieter examinations of what it means to belong.
Legacy
The novel solidified the core ensemble's dynamics that would carry forward through subsequent tales, deepening readers' investment in the characters and setting. By combining subterranean peril with heartfelt stakes, Streams of Silver stands as a pivotal chapter in the broader saga, delivering emotional payoffs and setting up future conflicts and growth for Drizzt and his companions.
Streams of Silver continues the saga of Drizzt Do'Urden and his companions as they leave the frozen wastes of Icewind Dale to pursue a dream that has shaped one member more than any other: the reclamation of Mithral Hall, the lost dwarven stronghold of Bruenor Battlehammer. The novel follows a shifting cast, Drizzt, the noble drow ranger; Bruenor, stubborn and proud; Wulfgar, the recently made barbarian hero; Catti-brie, a sharp-eyed human woman finding her place; and Regis, the roguish halfling, through political intrigue, subterranean dangers, and hard personal reckonings. Adventure, swordplay, and moments of quiet character work propel the narrative toward the rediscovery of an ancestral home and the costs that come with it.
Plot
The story opens as the companions set out from Ten-Towns, driven by Bruenor's conviction that Mithral Hall, the legendary source of wealth and honor for his people, still stands and can be reclaimed. Clues and rumors lead them across varied landscapes and into the underdark realms that shield the Hall. Along the way they confront hostile forces and deeper mysteries tied to the region's history. The journey is punctuated by skirmishes that test the party's cohesion and belief in Bruenor's vision, forcing each member to confront who they are and what they are willing to sacrifice for home and kin.
As they close on their goal, the companions must navigate treacherous alliances and traps laid by those who now occupy the halls. Tunnels and caverns hide both treasure and deadly guardians, and the quest becomes a race against competing factions who would claim Mithral Hall's riches for themselves. The narrative builds to an intense push to secure the stronghold, combining tactical battle sequences with wrenching personal decisions about leadership, loyalty, and the meaning of family. The climax unites the party's strengths and cementing Bruenor's legacy in a way that reshapes their futures.
Characters and Relationships
Character dynamics drive much of the novel's emotional weight. Drizzt's quiet honor and alienation continue to frame his relationships with the others, especially as he watches Bruenor's single-mindedness clash with practical danger. Wulfgar's coming-of-age arc is central: the young barbarian grapples with the burdens of newfound fame and the darker instincts that accompany power. Catti-brie grows into greater competence and agency, her bond with both Drizzt and Bruenor deepening and complicating decisions. Regis provides levity and cunning, often turning his smallness into an advantage, while Bruenor's fierce pride and yearning for home act as the quest's emotional engine.
Friendship is depicted as a chosen kinship, repeatedly tested by hardship. The novel explores how each member's past shapes their motivations: exile, loss, and honor push them forward, while trust and sacrifice hold them together. These interpersonal threads are as important to the book's momentum as the external conflicts they face.
Themes and Tone
Streams of Silver balances brisk action with reflective moments about identity, belonging, and the nature of heroism. Themes of homecoming and reclamation are woven through the quest to retake Mithral Hall, suggesting that true treasure lies in restored purpose and community rather than mere wealth. The tone alternates between rollicking adventure and introspective melancholy, giving space for both sword-and-sorcery spectacle and quieter examinations of what it means to belong.
Legacy
The novel solidified the core ensemble's dynamics that would carry forward through subsequent tales, deepening readers' investment in the characters and setting. By combining subterranean peril with heartfelt stakes, Streams of Silver stands as a pivotal chapter in the broader saga, delivering emotional payoffs and setting up future conflicts and growth for Drizzt and his companions.
Streams of Silver
The second book in The Icewind Dale Trilogy, Streams of Silver, follows Drizzt Do'Urden, Wulfgar, and their companions as they embark on a dangerous journey to find the legendary Mithral Hall.
- Publication Year: 1989
- Type: Novel
- Genre: Fantasy
- Language: English
- Characters: Drizzt Do'Urden, Wulfgar, Regis, Catti-brie
- View all works by R. A. Salvatore on Amazon
Author: R. A. Salvatore

More about R. A. Salvatore
- Occup.: Author
- From: USA
- Other works:
- The Crystal Shard (1988 Novel)
- Exile (1990 Novel)
- Homeland (1990 Novel)
- The Halfling's Gem (1990 Novel)
- Sojourn (1991 Novel)
- The Legacy (1992 Novel)