Novel: The Halfling's Gem
Overview
The Halfling's Gem is the third novel of the Icewind Dale Trilogy that follows a band of friends as they confront betrayal, loss, and the pursuit of a kidnapped companion. Fast-paced and vividly drawn, the novel shifts scenes from the frozen north to sprawling cities, turning a personal rescue into a broader test of loyalty and identity. The narrative hinges on the rivalry between two consummate killers and the quiet cunning of a halfling who never quite fits the mold of a traditional hero.
R. A. Salvatore balances intense action with quieter character moments, giving equal weight to swordplay and inner struggle. The book advances ongoing arcs for several characters while delivering memorable confrontations and moral dilemmas that reshape relationships within the group.
Main Characters
Drizzt Do'Urden remains the calm, principled dark elf whose skill with twin scimitars and keen moral sense anchor the story. Bruenor Battlehammer is the stubborn dwarf leader whose sense of honor and loyalty drives much of the group's decisions. Catti-brie serves as a moral counterpart and steadying influence, her courage and compassion threaded through the rescue effort.
Wulfgar, the mighty barbarian, wrestles with trauma and a loss of purpose after events that shook him deeply, creating tension and unpredictability in the fellowship. Regis, the "halfling's gem" of the title, proves resourceful and surprisingly resilient when he becomes the focus of an abduction. Artemis Entreri and Jarlaxle introduce a darker, more cunning opposition, Entreri as the cold, lethal assassin obsessed with Drizzt, and Jarlaxle as the charismatic, morally flexible drow who manipulates events from the shadows.
Plot Summary
The novel begins when Regis is seized by a pair of dangerous figures with motives that intertwine greed and vendetta. His capture forces Drizzt, Bruenor, Catti-brie, and a conflicted Wulfgar to pursue across harsh landscapes and into unfamiliar urban territory, transforming a personal rescue into an urgent, wide-ranging chase. The search strains loyalties and exposes fractures within the group as each character reacts differently to stress, fear, and the possibility of loss.
As the pursuit leads the companions to dense, corrupt cities where guilds and political intrigue complicate straightforward action, they must navigate betrayals and shifting alliances. Jarlaxle's influence and Entreri's lethal efficiency make rescue efforts perilous and unpredictable. Regis, meanwhile, is never merely a passive captive; his quick thinking and survival instincts create openings and reveal dimensions of courage beneath his outward roguishness.
The climax centers on confrontations that force characters to face past choices and personal demons. The showdown between Drizzt and Entreri captures the book's central moral and martial conflict: two unmatched antagonists whose philosophies and skills are mirror images. Resolution brings bittersweet consequences, victories that save lives but exact emotional costs, leaving relationships changed but reforged in the heat of trial.
Themes and Tone
Friendship and redemption are at the heart of the story, explored through acts of loyalty, sacrifice, and the long, slow work of healing. Identity and the burden of past deeds color many interactions; characters must reconcile who they were with who they wish to become. The novel juxtaposes gritty urban danger and heroic combat with intimate moments of doubt and reassurance.
Salvatore's tone mixes visceral action with reflective pauses, balancing the spectacle of duels and chases against quieter examinations of character. The narrative emphasizes moral complexity, heroes are fallible, villains are compellingly human, and the line between them can be perilously thin.
Legacy and Impact
The Halfling's Gem cemented the Drizzt–Entreri rivalry as one of the defining conflicts in Salvatore's work and in Forgotten Realms lore, deepening the series' emotional stakes. It broadened the scope of the Icewind Dale Trilogy by moving beyond the frozen north into a wider world of intrigue and consequence, helping to establish the enduring popularity of these characters.
Fans often cite the novel for its memorable action sequences and the development of core relationships, especially the portrayal of friendship under pressure. Its blend of character-driven moments and kinetic adventure helped set a template for later installments in Salvatore's sprawling saga.
The Halfling's Gem is the third novel of the Icewind Dale Trilogy that follows a band of friends as they confront betrayal, loss, and the pursuit of a kidnapped companion. Fast-paced and vividly drawn, the novel shifts scenes from the frozen north to sprawling cities, turning a personal rescue into a broader test of loyalty and identity. The narrative hinges on the rivalry between two consummate killers and the quiet cunning of a halfling who never quite fits the mold of a traditional hero.
R. A. Salvatore balances intense action with quieter character moments, giving equal weight to swordplay and inner struggle. The book advances ongoing arcs for several characters while delivering memorable confrontations and moral dilemmas that reshape relationships within the group.
Main Characters
Drizzt Do'Urden remains the calm, principled dark elf whose skill with twin scimitars and keen moral sense anchor the story. Bruenor Battlehammer is the stubborn dwarf leader whose sense of honor and loyalty drives much of the group's decisions. Catti-brie serves as a moral counterpart and steadying influence, her courage and compassion threaded through the rescue effort.
Wulfgar, the mighty barbarian, wrestles with trauma and a loss of purpose after events that shook him deeply, creating tension and unpredictability in the fellowship. Regis, the "halfling's gem" of the title, proves resourceful and surprisingly resilient when he becomes the focus of an abduction. Artemis Entreri and Jarlaxle introduce a darker, more cunning opposition, Entreri as the cold, lethal assassin obsessed with Drizzt, and Jarlaxle as the charismatic, morally flexible drow who manipulates events from the shadows.
Plot Summary
The novel begins when Regis is seized by a pair of dangerous figures with motives that intertwine greed and vendetta. His capture forces Drizzt, Bruenor, Catti-brie, and a conflicted Wulfgar to pursue across harsh landscapes and into unfamiliar urban territory, transforming a personal rescue into an urgent, wide-ranging chase. The search strains loyalties and exposes fractures within the group as each character reacts differently to stress, fear, and the possibility of loss.
As the pursuit leads the companions to dense, corrupt cities where guilds and political intrigue complicate straightforward action, they must navigate betrayals and shifting alliances. Jarlaxle's influence and Entreri's lethal efficiency make rescue efforts perilous and unpredictable. Regis, meanwhile, is never merely a passive captive; his quick thinking and survival instincts create openings and reveal dimensions of courage beneath his outward roguishness.
The climax centers on confrontations that force characters to face past choices and personal demons. The showdown between Drizzt and Entreri captures the book's central moral and martial conflict: two unmatched antagonists whose philosophies and skills are mirror images. Resolution brings bittersweet consequences, victories that save lives but exact emotional costs, leaving relationships changed but reforged in the heat of trial.
Themes and Tone
Friendship and redemption are at the heart of the story, explored through acts of loyalty, sacrifice, and the long, slow work of healing. Identity and the burden of past deeds color many interactions; characters must reconcile who they were with who they wish to become. The novel juxtaposes gritty urban danger and heroic combat with intimate moments of doubt and reassurance.
Salvatore's tone mixes visceral action with reflective pauses, balancing the spectacle of duels and chases against quieter examinations of character. The narrative emphasizes moral complexity, heroes are fallible, villains are compellingly human, and the line between them can be perilously thin.
Legacy and Impact
The Halfling's Gem cemented the Drizzt–Entreri rivalry as one of the defining conflicts in Salvatore's work and in Forgotten Realms lore, deepening the series' emotional stakes. It broadened the scope of the Icewind Dale Trilogy by moving beyond the frozen north into a wider world of intrigue and consequence, helping to establish the enduring popularity of these characters.
Fans often cite the novel for its memorable action sequences and the development of core relationships, especially the portrayal of friendship under pressure. Its blend of character-driven moments and kinetic adventure helped set a template for later installments in Salvatore's sprawling saga.
The Halfling's Gem
The Halfling's Gem, the third book in The Icewind Dale Trilogy, tells the story of Drizzt Do'Urden, Wulfgar, and their friends working together to rescue Regis, the halfling, from a vicious assassin.
- Publication Year: 1990
- Type: Novel
- Genre: Fantasy
- Language: English
- Characters: Drizzt Do'Urden, Wulfgar, Regis
- View all works by R. A. Salvatore on Amazon
Author: R. A. Salvatore

More about R. A. Salvatore
- Occup.: Author
- From: USA
- Other works:
- The Crystal Shard (1988 Novel)
- Streams of Silver (1989 Novel)
- Exile (1990 Novel)
- Homeland (1990 Novel)
- Sojourn (1991 Novel)
- The Legacy (1992 Novel)