"I am most proud of the development of the characters as personalities that game players could relate to and care about"
- Roberta Williams
About this Quote
In this quote, Roberta Williams, a popular video game designer, reveals her pride in the development of characters in her games. She highlights the significance of developing relatable and likable personalities that gamers can connect with and appreciate. This reveals her understanding of the effect that strong characters can have on the overall video gaming experience. By developing characters that players can feel sorry for, Williams has actually successfully added depth and psychological financial investment to her games. This quote also shows her devotion to developing immersive and engaging gameplay, where players not just enjoy the game mechanics however also form a connection with the characters. In general, Williams' declaration showcases her enthusiasm for storytelling and her capability to produce unforgettable and relatable characters in the world of video gaming.
This quote is written / told by Roberta Williams somewhere between February 16, 1953 and today. She was a famous Designer from USA.
The author also have 13 other quotes.
"Language is always evolving. It's difficult to read Shakespeare now because language has shifted. Similarly, kids these days can get to the point really quick in about 140 characters or less because of these new tools"
"I choose my friends for their good looks, my acquaintances for their good characters, and my enemies for their intellects. A man cannot be too careful in the choice of his enemies"
"When people say 'You're so beautiful' it makes me want to kill myself! As an actress you want to be seen for what you do, for the characters you can play, otherwise I'd be a model"
"Homer's whole language, the language in which he lived, the language that he breathed, because he never saw it, or certainly those who formed his tradition never saw it, in characters on the pages. It was all on the tongue and in the ear"
"The hell to be endured hereafter, of which theology tells, is no worse than the hell we make for ourselves in this world by habitually fashioned our characters in the wrong way"
"The Little Friend is a long book. It's also completely different from my first novel: different landscape, different characters, different use of language and diction, different approach to story"