"This was more of a cartoonish thing for me and it kind of took me back to SCTV, in a way, where the characters are just a little broader and you can have that kind of fun going a little over the edge"
"So if you want to have a great video game-based movie you have to keep the mood of the game, use the normal character setup - but you have to flesh out the story and provide more background for the characters"
"From beginning to end it's about keeping the energy and the intensity of the story and not doing too much and not doing too little, but just enough so people stay interested and stay involved in the characters"
"And I have to credit David Jacobs with the opportunities he gave me. He was totally into sharing the creation of characters. David put together a show that told the story of people over many years' time and that was greatly enjoyable. Though nowadays that is frowned upon"
"I plot the first 5 or 6 chapters quite minutely, and also the end. So I know where I am going but not how I'm going to get there, which gives characters the chance to develop organically, as happens in real life as you get to know a person"