"The genre of fantasy is about magic and occult characters"
- Shawn Ashmore
About this Quote
Shawn Ashmore's quote, "The genre of fantasy is about magic and occult characters", succinctly captures the essence and attraction of fantasy literature. This genre is characterized by the existence of magical elements, which function as the foundation for producing imaginary worlds that transcend the constraints of truth. Dream narratives often explore styles of adventure, heroism, and the everlasting struggle between excellent and wicked, all set in a context where the impossible ends up being possible.
Magic, in the world of dream, is not simply a tool for storytelling but a lens through which characters and readers alike can check out extensive concerns about power, morality, and the unidentified. It is magic's fluid and unbound nature that enables a story to challenge the status quo, defy natural laws, and present circumstances where characters transform, progress, and discover their capacity. Magic can represent the mystery and question inherent in the human experience, reflecting our natural desire to comprehend and control the world around us.
Occult characters include another layer of depth to dream works. These characters typically have understanding beyond the comprehension of common beings, engaging with mystical forces and ancient wisdom. They may consist of wizards, witches, sorcerers, and mythical animals, each contributing to the complexity and abundant tapestry of the dream world. Occult characters are key to the unfolding of wonderful events and the fulfillment of missions, serving as coaches, antagonists, or enigmatic figures whose intents are shrouded in mystery.
In addition, the addition of magic and occult characters allows writers to look into philosophical and existential themes. They raise questions about destiny versus free choice, the ethical ramifications of power, and the nature of reality itself. By immersing readers in a world unique from the everyday, dream encourages reflection on these issues through allegory and metaphor while at the same time supplying home entertainment and escape. Ashmore's declaration highlights the centrality of these aspects to dream, highlighting why the category continues to captivate audiences across generations.
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